FIGMA
AI in one workplace
Figma has announced new design and coding updates at its annual Config conference, with a focus on helping teams work faster and cut down on repetitive tasks using AI.
The biggest update is a redesigned canvas made for product development.
Figma says it now brings designers, developers, AI agents, tools, and project files into one shared space, so teams can move from idea to build without jumping between too many tools.
One major feature is code layers, which let users work with code directly inside the Figma Design canvas.
Teams can clone repositories, create new design ideas with Figma’s AI agent, turn product flows into editable design layers, and sync updates back to code.
The main takeaways:
Figma is turning its canvas into one shared space for design, code, AI tools, and team workflows.
New tools like code layers, Motion, and Shaders are designed to make creative work easier to edit and ship.
Figma’s AI agent is getting more useful, with team skills, project context, third-party connectors, web search, file attachments, and generative plugins.
Plugins without panic
Figma also introduced Motion, a tool for creating animations, transitions, and 3D effects inside Figma.
Users can describe the animation they want to Figma’s chatbot, use preset styles, or edit everything manually on a timeline.
Other updates include Shaders, which lets users create visual effects like pixelation, dithering, and blur directly on the canvas.
Figma is also starting to bring Figma Weave into the platform, adding more than 20 AI workflow tools to help teams create consistent visuals more easily.
They saw Claude Design and said we can do it better - MV


